Crash of the Titans PS2 Art

I was involved with setting up the FX's to bring spaces like this to life. This included falling leaves and moving water, butterflies and flags.

I was involved with setting up the FX's to bring spaces like this to life. This included falling leaves and moving water, butterflies and flags.

I worked on the modeling and UVing for this area. As well as finalizing the level layout for game-play.


I worked on the modeling and UVing for this area. As well as finalizing the level layout for game-play.

I created fx's in this space for the bubbling hot lava. This was done using a combination of particles, layered additive geo, animated uv's, and a simple texture sequence.

I created fx's in this space for the bubbling hot lava. This was done using a combination of particles, layered additive geo, animated uv's, and a simple texture sequence.

 
 

Extra Info

Screenshots from the Crash of the Titan. I worked in a small group of people with a wonderful art director (Yousuf Mapara) to set the style for this and Crash: Mind Over Mutant. (personal thanks to Manuel Silva for these screenshots)